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Description
Indigo Renderer is a cutting-edge, unbiased renderer that produces photorealistic images using both GPU and CPU, focusing on achieving the highest image quality by faithfully replicating the behavior of light. It integrates advanced rendering capabilities along with intuitive models for materials and cameras, simplifying the process through an interactive and photographic user experience. Utilizing an OpenCL-based GPU engine, Indigo delivers exceptional performance on both Nvidia and AMD graphics cards, achieving speeds that are approximately ten times quicker with just a single modern GPU. By adding additional GPUs, users can harness even more power to rapidly create stunning 4K images and animations. The latest version, Indigo 4, introduces features such as a dark user interface mode, interactive previews for materials, and light-layer thumbnails, along with RGB color curves and responsive trackball navigation, all contributing to a more streamlined and enjoyable workflow. Furthermore, these enhancements ensure that users can efficiently manage their rendering tasks while enjoying an aesthetically pleasing design.
Description
Kray stands out as a cutting-edge global illumination renderer that facilitates swift and precise scene rendering, especially in environments where indirect lighting is crucial. It incorporates the latest algorithms and enhancements, enabling it to efficiently generate comprehensive global illumination effects, including reflections, refractions, and caustics, on standard computing systems. The renderer boasts rapid global illumination techniques such as light/photon mapping, which, while biased, provides impressive speed with minimal dependency on ray recursion counts; path tracing, which is unbiased and employs various sampling optimizations; and irradiance caching, designed for fast, view-independent storage of reusable GI solutions, along with caustics management. It features diverse light models, including point, directional, line, area, background lights, HDR image-based lighting, and the ability to pre-sample lights. Additionally, it supports instancing, permitting the efficient reuse of the same geometry across multiple locations in the rendered scene with minimal memory usage. Remarkably, instanced geometry can even be instantiated further, allowing for self-cloning capabilities with a user-defined number of recursions, making Kray a versatile tool for advanced rendering tasks.
API Access
Has API
API Access
Has API
Integrations
ForRender
Ranch Computing
iRender
Pricing Details
$835 per license
Free Trial
Free Version
Pricing Details
€70 per unit
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Indigo Renderer
Country
Germany
Website
www.indigorenderer.com
Vendor Details
Company Name
Kray
Country
Poland
Website
www.kraytracing.com/about/overview/